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Ebook Structured computer organization (Sixth edition): Part 2
Ebook Structured computer organization (Sixth edition): Part 2 includes contents: Chapter 6 the operating system, chapter 7 the assembly language level, chapter 8 parallel computer architectures, chapter 9 bibliography, A: Binary numbers, B: Floating-point numbers, C: Assembly language programming.
340 p actvn 27/08/2023 41 0
Từ khóa: Ebook Structured computer organization, Structured computer organization, The assembly language level, The operating system, Parallel computer architectures, Assembly language programming
Ebook Computer system architecture (Third edition): Part 1
Ebook Computer system architecture (Third edition): Part 1 includes the following content: Chapter 1 digital logic circuit, chapter 2 digital components, chapter 3 data representation, chapter 4 register transfer and microoperations, chapter 5 basic computer organization and design, chapter 6 programming the basic computer, chapter 7 microprogrammed control.
249 p actvn 21/07/2023 44 0
Từ khóa: Ebook Computer system architecture, Computer system architecture, Digital logic circuit, Digital components, Data representation, Register transfer
Ebook Computer system architecture (Third edition): Part 2
Ebook Computer system architecture (Third edition): Part 2 includes the following content: Chapter 8 central processing unit, chapter 9 pipeline and vector processing, chapter 10 computer arithmetic, chapter 11 input-output organization, chapter 12 memory organization, chapter 13 multiprocessors.
275 p actvn 21/07/2023 30 0
Từ khóa: Ebook Computer system architecture, Computer system architecture, Central processing unit, Vector processing, Computer arithmetic, Input-output organization
Ebook Game coding complete (Fourth Edition): Part 1
Part 1 of book "Game coding complete (Fourth Edition)" provide with knowledge about: what is game programming really like; what’s in a game; coding tidbits and style that saved me; building your game; game initialization and shutdown; game actors and component architecture; controlling the main loop; loading and caching game data; programming input devices;...
435 p actvn 27/12/2022 51 0
Từ khóa: Game coding complete, Programming games, The computer game industry, Software Development Kits (SDKs), Operating system hell, Networked game architecture, Smart code design practices
Ebook Game coding complete (Fourth Edition): Part 2
Continued part 1, part 2 of book "Game coding complete (Fourth Edition)" provide with knowledge about: game audio; 3D graphics basics; 3D vertex and pixel shaders; 3D scenes; collision and simple physics; an introduction to game AI; network programming for multiplayer games; introduction to multiprogramming; a game of teapot wars; a simple game editor in C#;...
524 p actvn 27/12/2022 43 0
Từ khóa: Game coding complete, Programming games, The computer game industry, Game audio, Game sound system architecture, 3D graphics basics, Special scene graph nodes
This book "Building Web Services with Java: Making sense of XML, SOAP, WSDL, and UDDI (Second edition)" is meant for computing technical professionals with some experience building Web applications and distributed computing systems. Part 1 of book include: web services overview and service-oriented architectures; XML primer; the SOAP protocol; describing web services; implementing web services with apache axis; discovering web services;...
364 p actvn 22/10/2022 43 0
Từ khóa: Building Web Services with Java, Distributed computing systems, Web services basics, Service-Oriented architectures, Document- versus data-centric XML, Simple object access protocol (SOAP)
Ebook Oxford English for Information technology (Second edition): Part 1
Ebook Oxford English for Information technology (Second edition): Part 1 has present the contents: computer users, computer architecture, computer applications, peripherals, operating systems, graphical user interfaces, applications programs, multimedia, networks, the internet, the world wide web, websites;...
108 p actvn 27/02/2022 99 0
Từ khóa: Oxford English for Information technology, Information technology, Computer architecture, Computer applications, Operating systems, Graphical user interfaces
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